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Stock Analysis on Net

Take-Two Interactive Software Inc. (NASDAQ:TTWO)

This company has been moved to the archive! The financial data has not been updated since May 20, 2025.

Analysis of Revenues

Microsoft Excel

Revenues as Reported

Take-Two Interactive Software Inc., income statement, revenues

US$ in thousands

Microsoft Excel
12 months ended: Mar 31, 2025 Mar 31, 2024 Mar 31, 2023 Mar 31, 2022 Mar 31, 2021 Mar 31, 2020
Mobile 2,942,000 2,748,000 2,538,600 403,437 274,077 185,749
Console 2,099,100 2,167,300 2,303,800 2,528,857 2,516,993 2,308,602
PC and other 592,500 434,300 507,500 572,506 581,702 594,619
Net revenue 5,633,600 5,349,600 5,349,900 3,504,800 3,372,772 3,088,970

Based on: 10-K (reporting date: 2025-03-31), 10-K (reporting date: 2024-03-31), 10-K (reporting date: 2023-03-31), 10-K (reporting date: 2022-03-31), 10-K (reporting date: 2021-03-31), 10-K (reporting date: 2020-03-31).


Net revenue exhibits a strong upward trajectory over the analyzed period, increasing from 3.09 billion USD in 2020 to 5.63 billion USD in 2025. The most significant growth occurred between 2022 and 2023, where net revenue expanded by approximately 53%, followed by a plateau in 2024 and a modest recovery in 2025.

Mobile Segment Expansion
The mobile segment has undergone exponential growth, evolving from a minor revenue contributor of 185.7 million USD in 2020 to the primary revenue driver at 2.94 billion USD in 2025. A pivotal shift occurred in 2023, where mobile revenues surged from 403.4 million USD to 2.54 billion USD, representing a growth rate of over 530% within a single fiscal year. This segment has maintained steady growth through 2024 and 2025.
Console Segment Contraction
Console revenues peaked in 2022 at 2.53 billion USD but have since entered a steady decline. By 2025, console revenue decreased to 2.10 billion USD, marking a consistent downward trend over the last four years. This indicates a diminishing reliance on traditional console platforms for overall revenue growth.
PC and Other Segment Volatility
The PC and other segment experienced a prolonged decline from 594.6 million USD in 2020 to a low of 434.3 million USD in 2024. However, a significant reversal is observed in 2025, with revenue rebounding to 592.5 million USD, returning the segment to levels comparable to the 2020 baseline.
Revenue Mix Transformation
A fundamental shift in the company's revenue composition is evident. In 2020, consoles accounted for approximately 74.7% of net revenue. By 2025, the mobile segment became the dominant source of income, contributing approximately 52.2% of total net revenue, while the console contribution dropped to 37.3%.

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